[random_treasure_settings]
vanilla_probability = 2		; percentage probability of getting a vanilla stash content
theme_probability = 10		; percentage probability of getting content from theme_items section


[ammo_kits_misc]
ammo_kit1 = ammo_9x19_pbp, 50, ammo_5.56x45_ap, 90
ammo_kit2 = ammo_9x18_pmm, 50, ammo_5.45x39_ap, 90
ammo_kit3 = ammo_12x70_buck, 80
ammo_kit4 = ammo_5.56x45_ap, 120
ammo_kit5 = ammo_5.45x39_ap, 120
ammo_kit6 = ammo_9x19_pbp, 180
ammo_kit7 = ammo_9x39_ap, 60
ammo_kit8 = ammo_9x39_sp5, 60
ammo_kit10 = ammo_11.43x23_hydro, 50


[ammo_kits_wp]
ammo_kit1 = ammo_9x18_pmm, 50, ammo_5.45x39_ap, 90
ammo_kit2 = ammo_12x70_buck, 80
ammo_kit3 = ammo_9x39_pab9, 60
ammo_kit4 = ammo_9x39_ap, 60
ammo_kit5 = ammo_9x39_sp5, 60


[ammo_kits_nato]
ammo_kit1 = ammo_9x19_pbp, 50, ammo_5.56x45_ap, 90
ammo_kit2 = ammo_12x70_buck, 80
ammo_kit3 = ammo_5.56x45_ap, 180
ammo_kit4 = ammo_9x19_pbp, 200
ammo_kit5 = ammo_11.43x23_hydro, 50


[l01_escape_items]:ammo_kits_wp
rifle1 = wpn_ak74u_m1, ammo_5.45x39_fmj, 30
smg1 = wpn_mp5_m1, ammo_9x18_fmj, 30
smg2 = wpn_mp5_m1, ammo_9x18_pmm, 30
pistol1 = wpn_walther_m1, ammo_9x18_fmj, 50
pistol2 = wpn_walther_m1, ammo_9x18_pmm, 50
pistol3 = wpn_beretta, ammo_9x19_pbp, 50
meds1 = medkit, 4, bandage, 4
meds2 = medkit_army, 2, antirad, 2
meds3 = medkit_army, antirad, 2, kolbasa
food1 = vodka, conserva, 2, kolbasa, bread, 3
artifact1 = af_medusa
artifact2 = af_drops, energy_drink
artifact3 = af_electra_sparkler
artifact4 = af_ameba_slime, af_drops, bandage, 3
artifact5 = af_ameba_slug
artifact6 = af_rusty_thorn, medkit, 2
artifact7 = af_electra_flash, bandage, 3
suit1 = outfit_novice_m1, medkit, 2
suit2 = outfit_killer_m1, ammo_9x19_fmj, 50
suit3 = outfit_svoboda_m1
ammo1 = ammo_9x18_pmm, 50, grenade_f1, 3
ammo2 = ammo_9x19_pbp, 80, medkit, 2


[l02_garbage_items]:ammo_kits_wp
rifle1 = wpn_ak74u_m1, ammo_5.45x39_ap, 30
smg1 = wpn_mp5_m2, ammo_9x19_pbp, 30
pistol1 = wpn_beretta
meds1 = medkit, 2, bandage, 4
meds2 = medkit_army, kolbasa, vodka, 5
meds3 = antirad, medkit_army, 2, bread
meds4 = antirad, medkit, 3, conserva
artifact1 = af_drops, af_rusty_thorn
artifact2 = af_vyvert, bandage
artifact3 = af_electra_sparkler
artifact4 = af_ameba_slime, medkit
artifact5 = af_rusty_thorn, vodka
artifact6 = af_rusty_kristall
artifact7 = af_electra_flash, kolbasa
artifact8 = af_mincer_meat, af_rusty_thorn
artifact9 = af_ameba_slug
suit1 = outfit_killer_m1, ammo_5.45x39_ap, 60
suit2 = outfit_killer_m1, grenade_f1, 3
suit3 = killer_outfit, wpn_walther, ammo_5.56x45_ss190, 30, bandage
ammo1 = ammo_5.45x39_ap, 30, medkit_army, vodka
ammo2 = ammo_12x76_zhekan, 20, bandage, 5
ammo3 = ammo_9x18_pmm, 20, ammo_5.45x39_fmj, 60, conserva, bandage, 2
ammo4 = ammo_5.45x39_fmj, 90, kolbasa
ammo5 = ammo_12x70_buck, 50, ammo_5.45x39_fmj, 60, antirad


[l03_agroprom_items]:ammo_kits_wp
rifle1 = wpn_ak74_m1, ammo_5.45x39_fmj, 60, grenade_f1
pistol1 = wpn_beretta, ammo_9x19_fmj, 15
meds1 = medkit, bandage, 2, vodka
meds2 = medkit_army, vodka, 3, bread
meds3 = antirad, 6
meds4 = antirad, 3, medkit_army, conserva
meds5 = medkit_army, 3
food1 = kolbasa, 2, bread, 2, vodka
food2 = conserva, kolbasa, bread, 3
artifact1 = af_ameba_slug
artifact2 = af_electra_flash
artifact3 = af_fireball, medkit, 3
artifact4 = af_rusty_kristall
artifact5 = af_mincer_meat
artifact6 = af_cristall
artifact7 = af_rusty_sea-urchin
artifact8 = af_dummy_battery
suit1 = specops_outfit, ammo_5.45x39_fmj, 120
suit2 = stalker_outfit, ammo_12x70_buck, 40
suit3 = outfit_svoboda_m1, medkit_scientic
ammo1 = ammo_5.45x39_ap, 60
ammo2 = ammo_5.45x39_ap, 90
ammo3 = ammo_5.45x39_fmj, 120
ammo4 = ammo_5.45x39_fmj, 180
ammo5 = ammo_12x76_zhekan, 20, bandage, 5
ammo6 = ammo_12x70_buck, 50
addon1 = wpn_addon_scope, ammo_5.45x39_ap, 30
addon2 = wpn_addon_scope_susat, ammo_5.56x45_ap, 30


[l03u_agr_underground_items]:ammo_kits_wp
suit1 = specops_outfit, vodka, 2, conserva
suit2 = stalker_outfit, energy_drink, kolbasa
suit3 = dolg_outfit, antirad, 2, medkit
artifact1 = af_rusty_sea-urchin
artifact2 = af_ameba_mica
artifact3 = af_electra_moonlight
artifact4 = af_soul


[l04_darkvalley_items]:ammo_kits_misc
rifle1 = wpn_groza_m1, ammo_5.45x39_fmj, 20
rifle2 = wpn_ak74_m1, ammo_5.45x39_fmj, 30
pistol1 = wpn_beretta, ammo_9x19_pbp, 30
pistol2 = wpn_usp, ammo_11.43x23_fmj, 40
addon1 = wpn_addon_grenade_launcher, ammo_vog-25p, 5
meds1 = medkit_army, grenade_f1, 4
meds2 = medkit_army, 3
meds3 = medkit, bandage, 2, vodka
meds4 = antirad, 3, medkit_army, conserva
food1 = conserva, 2, bread, 3
artifact1 = af_cristall_flower
artifact2 = af_electra_flash
artifact3 = af_rusty_kristall
artifact4 = af_ameba_slime
artifact5 = af_ameba_slug
artifact6 = af_rusty_thorn
artifact7 = af_mincer_meat
artifact8 = af_dummy_battery
suit1 = dolg_outfit
suit2 = stalker_outfit
suit3 = specops_outfit
suit4 = outfit_dolg_m1


[l04u_labx18_items]
rifle1 = wpn_groza, ammo_9x39_ap, 90, ammo_vog-25p, 4
rifle2 = wpn_groza_m1, ammo_5.45x39_ap, 90, ammo_vog-25p, 3
rifle3 = wpn_sig_m1, ammo_5.56x45_ss190, 60
artifact1 = af_electra_moonlight
artifact3 = af_night_star
artifact4 = af_dummy_dummy
suit1 = ecolog_outfit
suit2 = scientific_outfit
suit3 = protection_outfit


[l05_bar_items]		; the only level with really cool stuff ;)
rifle1 = wpn_fn2000
rifle2 = wpn_gauss, ammo_gauss, 50
rifle3 = wpn_svd_m1
rifle4 = wpn_sig_m1
pistols1 = wpn_hpsa, 2, ammo_9x19_fmj, 150, grenade_f1, 5, antirad, 10
pistols2 = wpn_beretta, 3, ammo_9x19_pbp, 150, grenade_f1, 6, antirad, 10
suit1 = protection_outfit
suit2 = outfit_svoboda_m1
suit3 = outfit_dolg_m1
suit4 = dolg_scientific_outfit
suit5 = outfit_stalker_m2
suit6 = outfit_exo_m1
suit7 = outfit_killer_m1


[l06_rostok_items]:ammo_kits_nato
rifle1 = wpn_lr300, ammo_5.56x45_ap, 60
rifle2 = wpn_l85_m2, ammo_5.56x45_ap, 90
rifle3 = wpn_g36, ammo_5.56x45_ss190, 90
rifle4 = wpn_sig_m1, ammo_5.56x45_ss190, 30
pistol1 = wpn_usp, ammo_11.43x23_hydro, 20
pistol2 = wpn_hpsa, ammo_9x19_fmj, 20
pistol3 = wpn_beretta, ammo_9x19_pbp, 15
addon1 = wpn_addon_grenade_launcher_m203, ammo_m209, 6
addon2 = wpn_addon_scope_susat, medkit_army, medkit_scientic
meds1 = medkit_army, antirad, 3, grenade_f1
meds2 = medkit_scientic, 5, bandage, 5
artifact1 = af_dummy_spring
artifact2 = af_dummy_dummy
artifact3 = af_electra_moonlight
artifact4 = af_cristall
artifact5 = af_night_star
artifact6 = af_gold_fish
suit1 = ecolog_outfit
suit2 = scientific_outfit
suit3 = protection_outfit


[l07_military_items]:ammo_kits_misc
rifle1 = wpn_g36, ammo_5.56x45_ap, 60
rifle3 = wpn_groza, ammo_vog-25p, 2
rifle4 = wpn_val, ammo_9x39_ap, 40
rifle5 = wpn_vintorez, medkit_army
rifle6 = wpn_lr300, wpn_addon_scope_susat, wpn_addon_silencer
shotgun1 = wpn_spas12, medkit
shotgun2 = wpn_wincheaster1300, medkit
meds1 = medkit_army, 2, antirad, 2
meds2 = medkit_scientic, 2, bandage, 2
meds3 = antirad, 2, kolbasa, 3, vodka, bandage
launcher1 = wpn_rg6_m1, ammo_m209, 6
artifact1 = af_gold_fish
artifact2 = af_rusty_sea-urchin
artifact3 = af_ameba_slug
artifact3 = af_ameba_mica
artifact4 = af_rusty_kristall
artifact7 = af_electra_flash
artifact8 = af_mincer_meat
artifact9 = af_dummy_battery
suit1 = svoboda_heavy_outfit
suit2 = outfit_svoboda_m1
suit3 = specops_outfit
addon1 = wpn_addon_grenade_launcher_m203, ammo_m209, 4


[l08_yantar_items]:ammo_kits_nato
rifle3 = wpn_sig_m1
rifle2 = wpn_fn2000
rifle3 = wpn_g36
pistol1 = wpn_hpsa
meds1 = medkit_army, antirad
artifact1 = af_gold_fish
artifact2 = af_dummy_spring
artifact3 = af_dummy_dummy
artifact4 = af_ameba_mica
artifact5 = af_soul
artifact6 = af_fuzz_kolobok
artifact7 = af_dummy_pellicle
artifact8 = af_dummy_battery
artifact9 = af_dummy_glassbeads
suit1 = protection_outfit
suit2 = outfit_dolg_m1
ammo1 = ammo_7.62x54_ap, 30
ammo2 = ammo_vog-25, 6
ammo3 = ammo_vog-25p, 6


[l08u_brainlab_items]
rifle1 = wpn_gauss, ammo_gauss, 50
rifle2 = wpn_vintorez, ammo_9x39_sp5, 50
artifact1 = af_electra_moonlight
artifact2 = af_dummy_spring
artifact3 = af_dummy_dummy
artifact4 = af_dummy_glassbeads


[l10_radar_items]:ammo_kits_misc
rifle1 = wpn_val_m1, ammo_9x39_pab9, 20
rifle2 = wpn_sig_m1
rpg1 = wpn_rpg7, ammo_og-7b, 3
pistol1 = wpn_usp, ammo_11.43x23_hydro, 40
pistol2 = wpn_hpsa
meds1 = medkit_army, antirad, kolbasa
meds2 = medkit_scientic, bandage
artifact1 = af_dummy_spring
artifact2 = af_dummy_glassbeads
artifact3 = af_gold_fish
artifact4 = af_dummy_pellicle
artifact5 = af_dummy_battery
artifact6 = af_electra_moonlight
artifact7 = af_fuzz_kolobok
suit1 = exo_outfit
suit2 = scientific_outfit
suit3 = dolg_scientific_outfit
ammo1 = ammo_7.62x54_ap, 50
ammo2 = ammo_7.62x54_7h1, 50
ammo3 = ammo_9x39_pab9, 90


[l10u_bunker_items]:ammo_kits_misc
rifle1 = wpn_val, ammo_9x39_pab9, 20
rifle2 = wpn_gauss, ammo_gauss, 20
ammo1 = ammo_7.62x54_ap, 25
ammo2 = ammo_7.62x54_7h1, 25


[l11_pripyat_items]:ammo_kits_misc
rifle1 = wpn_fn2000, ammo_5.56x45_ss190, 30
rifle2 = wpn_g36, ammo_5.56x45_ss190, 30
rifle3 = wpn_gauss, ammo_gauss, 30
rifle4 = wpn_sig_m2, ammo_5.56x45_ss190, 60
pistol1 = wpn_hpsa, ammo_9x19_pbp, 50
meds1 = medkit_army, 2, conserva, vodka, grenade_f1, 3
meds2 = medkit_scientic, 3, antirad, 2, bandage, 2
artifact1 = af_dummy_dummy
artifact2 = af_fuzz_kolobok
artifact3 = af_dummy_glassbeads
suit1 = exo_outfit
suit2 = outfit_exo_m1
ammo1 = ammo_7.62x54_ap, 50
ammo2 = ammo_7.62x54_7h1, 50


[l12_stancia_items]:ammo_kits_misc
rifle1 = wpn_fn2000, ammo_5.56x45_ss190, 30
rifle2 = wpn_vintorez, ammo_9x39_sp5, 30
rifle3 = wpn_val, ammo_9x39_ap, 60
meds1 = medkit_army, 3, antirad, 4
meds2 = medkit_scientic, 4, bandage, 4
artifact1 = af_rusty_kristall


[l12u_sarcofag_items]:ammo_kits_wp
rifle1 = wpn_fn2000, ammo_5.56x45_ss190, 30
artifact1 = af_dummy_dummy
artifact2 = af_fuzz_kolobok
artifact3 = af_dummy_glassbeads
artifact4 = af_electra_moonlight


[l12u_control_monolith_items]:ammo_kits_nato
rifle1 = wpn_vintorez, ammo_9x39_sp5, 30
artifact1 = af_dummy_spring
artifact2 = af_dummy_glassbeads


[l12_stancia_2_items]:ammo_kits_wp
rifle1 = wpn_vintorez, ammo_9x39_sp5, 60
meds1 = medkit_scientic, 4, bandage, 4


[theme_items]
pistol1 = wpn_hpsa, ammo_9x19_pbp, 20
pistol1 = wpn_hpsa, ammo_9x19_fmj, 50
ammo1 = ammo_m209, 15
ammo2 = ammo_vog-25p, 15
shotgun1 = wpn_wincheaster1300, ammo_12x70_buck, 50
ahotgun2 = wpn_spas12, ammo_12x70_buck, 50
artifact1 = af_electra_moonlight
artifact2 = af_night_star
artifact3 = af_fuzz_kolobok
artifact4 = af_dummy_glassbeads
artifact5 = af_dummy_dummy
artifact6 = af_dummy_spring
trophy1 = mutant_krovosos_jaw, 3, mutant_flesh_eye, 3, mutant_psevdodog_tail, 2, mutant_boar_leg, 3


[level_sections]	; this section is used for debug only
l01_escape_items
l02_garbage_items
l03_agroprom_items
l03u_agr_underground_items
l04_darkvalley_items
l04u_labx18_items
l05_bar_items
l06_rostok_items
l07_military_items
l08_yantar_items
l08u_brainlab_items
l10_radar_items
l10u_bunker_items
l11_pripyat_items
l12_stancia_items
l12u_control_monolith_items
l12u_sarcofag_items
l12_stancia_2_items
theme_items

